﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace LieroClone
{
    public class Global
    {
        public const int SCREEN_WIDTH = 800;
        public const int SCREEN_HEIGHT = 600;
        public const int TARGET_FPS = 30;
        public const int LEVEL_WIDTH = 1600;
        public const int LEVEL_HEIGHT = 1200;
    }
}
